How to add animations to your Animation Override in Second Life!I’ve done an instructional video with steps on how to add animations to your AO (animaton override) in Second Life. This can become complicated and I felt it might be easier if broken down into steps with a visual.By: TorridTorrid
WEEKEND OPEN FORUMIf there’s an SL-based topic you want to talk about, or a project/event you want to promote, post the details here. Come Monday, I’ll mention noteworthy Comments and discussions in a front page update. The above screenshot, by the way,…SLHamlet
SecondCast #37: Rock Eating Birds Johnny and the SecondCasters start off with an interview with Frogg Marlowe and Jaycatt Nico, well known Second Life musicians. But the grid is under attack! The worst of all attacks to date… There’s no time to post the details…. save […]
In the year 2000
Filed under: Odds and Ends
Pete Blackshaw of the ClickZ Network has written his predictions for marketing in 2007. In his list of standard marketing predictions like downloadable video will bring cable TV to its knees, the Wii will give everyone "Tennis Elbow" causing them to rename it "Wii Elbow," and advertisers will […]
I wanted to do a year in review post, but I found another one that had everything I would have mentioned and more. Giff Constable (AKA Forseti Svarog) of the Electric Sheep Company has a very well done 2006 year in review post on his blog "Out to […]
Eating your own dog food
Filed under: Linden Labs, Odds and Ends, Mixed Reality
"[W]e really should be eating more of our own dog food." — Philip Rosedale, interview with Atlassian Software.
For all the efforts to be innovative and progressive as a company, and certainly, in many ways they are, Linden Lab gives the perception of moving […]
Getting started in LSL scripting in Second LifeHello and welcome to “Getting started in LSL scripting”. LSL stands for “Linden Scripting Language” and is used to script the objects you will encounter and make in Second Life.WHO THIS TUTORIAL IS FOR:This tutorial is intended for those who have never programmed before, Second Life or […]