Archive for January 6th, 2008

Second Life - Interconnecting virtual worlds

Sunday, January 6th, 2008

Interconnecting virtual worldsYesterday there have been some sessions about games and virtual worlds at the Le Web 3 conference which is going on right now in Paris. The last panel actually was about economy in virtual worlds but there also has been talk about connecting different virtual worlds. The panelists were Sasha Frieze - Virtual […]

Second Life - Links for Monday, November 26, 2007

Sunday, January 6th, 2008

Links for Monday, November 26, 2007
Joseph Jaffe: Top 10 Reasons why Marketers hate Second Life - “Second Life or any emerging media/platform is not and should not be looked at as a reach play. If anything, it represents qualitative reach as its “residents” are comprised of influencers, innovators and early adopters. Marketers and their mainstream […]

Second Life - What is the future of Content Management Systems related to Social Networks

Sunday, January 6th, 2008

What is the future of Content Management Systems related to Social NetworksThere is no doubt that social networks are on the rise. No Web2.0 site is actually not having their own community. No wonder, is Web2.0 about two things: people (and their relationships) and content.But there is another phenomenon: Conversations. The authors of  Cluetrain Manifesto […]

Second Life - CC Champan s Dirty - the U Turn Cafe

Sunday, January 6th, 2008

CC Champan s Dirty - the U Turn Cafeposted by Kidd Newchurch on Dirty using a blogHUD : [blogHUD permalink]

Second Life - ‘Second Life for Teens’, but Without Second Life

Sunday, January 6th, 2008

‘Second Life for Teens’, but Without Second Life
Filed under: News, Odds and Ends
This is your moment of WTF? Dorling Kindersley, who many of you may know through their wonderful Eyewitness Series of illustrated reference books, have created a new game in Habbo Hotel to promote a new Christmas book called Do Not Open. Apparently it’s […]

Second Life - Encoding video can be scary, but it doesn’t have to be

Sunday, January 6th, 2008

Encoding video can be scary, but it doesn’t have to be
Filed under: How-To, Machinima
While it’s Halloween and we’re embracing our fears, I’d like to chat about encoding video. When you look at all the setting choices that you have, it can be downright intimidating. I recently had the chance to speak with the wonderful Machinimist […]

Second Life - SLGA: Capabilities explained (technical)

Sunday, January 6th, 2008

SLGA: Capabilities explained (technical)One of the building blocks of the open metaverse Linden Lab is going to build via the open Second Life Grid Architecture Working Group are the so-called “Capabilities”. These are even in use already in the existing Second Life Grid but will be used even more in the future. In fact […]

Second Life - Quote O the Day

Sunday, January 6th, 2008

Quote O the Day“Personal learning becomes possible because everybody - and not just teachers - can teach. Why does this matter? This: we should not be teaching our students using video, we should be teaching our students to use video, not so they can be better students, but so they can be better […]

Second Life - On the Second day of Christmas, Timeless gave to me…

Sunday, January 6th, 2008

On the Second day of Christmas, Timeless gave to me…… a flying angel pig with gossamer wings. With on-board pilot controls, and an embedded backflip animation, when you put your pig in reverse. Also comes with waving animation, so you can greet your angel pig-loving public, as you pass….SLHamlet

Second Life - How to create a sphere with cell shading

Sunday, January 6th, 2008

How to create a sphere with cell shadingThis little tutorial will explain how to create a cell shaded sphere.By: Tao TakashiTao Takashi

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