Archive for the 'Design' Category
Tuesday, October 17th, 2006
A new cool gizmo from Koz Farina - the Snapzilla display!
posted by Kidd Newchurch on Nooribeom using a blogHUD : [blogHUD permalink]
Developers Haven
Theta - “Developers Haven and Public Sandbox†- found out about this from a blog link - pretty cool place with some cool stuff going on. Amazing how all these places exist […]
Posted in Design, Funky SL discoveries | No Comments »
Tuesday, October 17th, 2006
Look Script For Cutouts
This script will cause any cut out to turn and face the closest av.
By: Aster
Aster
Recompile scripts in objects
If you are new to SL or just have never done it before here are two older turorials in pics that i made. One is for a door(single prim) one is a fireplace (multiple prim) […]
Posted in Avatars, Design, Scripts / scripting | No Comments »
Tuesday, October 17th, 2006
The Amazing BlogHUD
With the blogHUD, I have total blogging capability directly from within SL - from any SIM, any event. Total creative freedom while in world - tres cool. A GREAT tool from Koz Farina.posted by Kidd Newchurch on Raon using a blogHUD : [blogHUD permalink]
Developers Haven
Theta - “Developers Haven and Public Sandbox†[…]
Posted in Design, Development & Tech, Funky SL discoveries, Uncategorized | No Comments »
Tuesday, October 17th, 2006
Stocking my store in Parioli and filling my SLBOUTIQUE.COM vendor
posted by Kidd Newchurch on Parioli using a blogHUD : [blogHUD permalink]…and a quick snapshop of the interior
Looking for Vendor Space
Checking out the very cool Parioli sim, which is a recreation of Rome. I’m looking for some vendor space and this sim definitely fits in […]
Posted in Business, Development & Tech, Funky SL discoveries, Objects, Uncategorized | No Comments »
Tuesday, October 17th, 2006
Links for Sunday, October 15, 2006
Search Status: A Search Extension for Firefox and Mozilla - “SearchStatus is a toolbar extension for Firefox and Mozilla that allows you to see how any and every website in the world is performing. Designed for the highly specialised needs of search engine marketers, this toolbar provides extensive search-related information […]
Posted in Business, Design, Education, Links, Objects, Tools | No Comments »
Tuesday, October 17th, 2006
Links for Wednesday, October 11, 2006
IBM Virtual Block Party - “Developing a new hire on boarding process to take place in virtual worlds, eliminating the need to travel and making it easier to do real-time business and cultural training and education.†Wow!Greater IBM: IBM’s 3D Jam in Second Life - “But here is the […]
Posted in Design, Links, Objects, Presentations, Uncategorized | No Comments »
Tuesday, October 17th, 2006
Some more (and final photos) of the 72 hour build-a-thon
This morning the event came to an end and Versu and all the people involved finally got to rest. Congratulations to everybody, it was a cool event. Of course it was mainly a marketing event it seems but I think it’s a push in more mixed […]
Posted in Design, Objects, Presentations | No Comments »
Tuesday, October 17th, 2006
Visiting the aloft island
I was browsing a bit around the world and somehow remembered the aloft hotel and the fact that I haven’t had a look yet. So I went over to the aloft island in order to check it out. And I must say: Great work everybody involved. Very nice interiour and architectural design. […]
Posted in Design, Funky SL discoveries, Media, Objects, Society | No Comments »
Tuesday, October 17th, 2006
Beautiful Rome themed sim!
posted by Kidd Newchurch on Parioli using a blogHUD : [blogHUD permalink]
Working in my new store in the beautiful Parioli (Rome, Italy) sim - drop by and buy some beautiful wall hangings for your home or business
posted by Kidd Newchurch on Parioli using a blogHUD : [blogHUD permalink]
Developers Haven
Theta - “Developers Haven […]
Posted in Business, Buying on SecondLife, Design, Development & Tech, Land, Land | No Comments »
Tuesday, October 17th, 2006
How to create a sphere with cell shading
This little tutorial will explain how to create a cell shaded sphere.
By: Tao Takashi
Tao Takashi
How to bury yourself.
Simple steps on how to bury your avatar below ground level.
By: Cottonteil
Cottonteil
Posted in Design, Objects | No Comments »